You need a specially designed resin 3D slicer when 3D printing with a resin 3D printerand there are far fewer of these software tools out there. As with all 3D printing, the preparation can be time-consuming. You need to edit the 3D printer modelsadd supports, and slice the print before you can actually get going.
The process can be far worse if you have to try out a bunch of different slicers before you find one that suits you. The same dragon head 3D printer file is used in each resin slicer as shown in the images below to show supports look in each program.
This list is not in order — we have just picked 6 resin model slicers we feel are good for your printing needs. It is up to you to decide which slicer works best for you, and for your printing needs!
The clean user interface makes it easy to understand, even for beginners. This free 3D software tool can edit 3D models, generate supports, and slice the print according to your needs. Formlabs printer owners will definitely find this the best resin slicer, and others may too. Z-SUITE features a number of powerful advanced tools, including automatic triangle mesh repair, the ability to detect thin walls which could be at risk of deforming, and highlights any overhangs.
PrusaSlicer provides editing functions to scale, rotate and cut prints. Various settings including print, material, printer can be tweaked depending on your needs, with Prusa printer owners overall finding the resin 3D slicer very useful. Formware was founded in after initially starting to sell jewelry online back in with their consumer brand.
For the price, you get a stellar 3D slicer tool specialized for resin printing, such as to make jewelry or dental implants. You can hollow, infill, add holes, mirror or scale prints with ease.
1.3.0 was released!
It is most definitely a premium resin 3D slicer, with advanced tools suited to more advanced makers. B9Creations were one of the first 3D printer companies to experiment with deskop DLP 3D printing as it became democratized. Since then, a variety of other 3D printer companies have joined the market and created their own 3D slicers for printing resin parts.
You can download the dragon head 3D model used in the programs here. Skip to content April 10, Table of Contents. Share this: Twitter Facebook. You might also like. February 19, April 2, January 16, April 10, July 13, April 3, April 8, April 10, April 1, April 10, All up-to-date resin profiles are here.
New resin and new thickness profiles are always being tested by our engineers and we will also take inputs from all MODEL V users and make adjustments on the profiles. It's very simple and easy to use. Print Studio keeps your production moving by analyzing, fixing and preparing your 3D files.
You can use Print Studio to prepare your stl. Meshmixer is state-of-the-art software for working with triangle meshes. FlashPrint provides a simple and easy to use user interface for preparing your 3D designs for printing on the Flashforge 3D printers.
User Manual. NOTE that each printer can be slightly different due to certain manufacturing processes. You can download the most recent firmware here. All firmware file is in hex.
MODEL V will send confirmation messages, sensor data, and status codes back during normal operation or debug. A Serial Monitor is not required for normal operating. You can either use Arduino Serial Monitor or download this Serial port terminal. You can download the Arduino IDE here. You still need to properly configure the network settings, machine settings, and resin settings before printing. Rename the file to 'config.
Also, the profiles are a benchmark, each printer can vary slightly. Find the right settings for your machine by adjusting slightly around the profiles online. Download the measuring grid design files for different printers here. Creation Workshop.
Learn more about Mask. Autodesk Print Studio. Official Download. Learn more about Print Studio. Autodesk Meshmixer. Learn more about Meshmixer. Meshmixer FAQ. FlashPrint User Manual. Mask Profile.Interesting contribution for UV resin users from third party manufacturers, such as DruckWege Resins and others.
First of all: NanoDLP is not a software for preparing raw models for printing. Although NanoDLP offers the rudimentary features for this, the fact that the models cannot be rotated in discrete steps, but only freehand with the mouse, makes viewing, aligning and trimming the models extremely difficult. The following example shows the representation of a 3D model in space, where the chess-like surface represents the base plate.
The model shown is the DruckWege calibration model. One should pay attention that the model lies flat to the baseplate, what one can trim in Z-axis with steps unit unclear and the MOVE — button.
The rotation for viewing, but also for aligning the model, is extremely confusing. Therefore you can use the software above all:. The last point in particular, the management of different resin profiles, has been very well implemented and is a helpful application, especially when working with third-party resins.
Many details per resin can be configured, so you can quickly get the right settings for each print. This makes it easy to create a small library, which also helps to calculate the resin production costs of the object on a flat-rate basis.
Layer height, exposure times for the base and standard layers, waiting times until the next exposure of the current layer or when lifting the baseplate. The control can be configured very precisely, so that also the acceleration is freely selectable. Special attention should be paid to details such as acceleration, with restrictions for small distances.
The compensation of unevenly exposed displays via a mask in order to solve possible exposure problems of the display is a feature that pure slicing software cannot do.
In summary, one can say that NanoDLP does what it is supposed to do: control a printer. Even a simple alignment of a model can be a test of patience. Therefore you can use the software above all: configure the traverse path of the Z axis calibrate the display Counteract inaccuracies in the illumination of displays with a mask adapt the printing process using GCODES Create resin profiles, which then also have their own GCODES.
Resin profiles with NanoDLP The last point in particular, the management of different resin profiles, has been very well implemented and is a helpful application, especially when working with third-party resins. Here you get an insight into common settings: Special attention should be paid to details such as acceleration, with restrictions for small distances. Advantages: No installation necessary browser-based No USB sticks necessary Printer can be operated over the network without touching it Masking is adjustable Disadvantages: Rendering takes place in the browser and is therefore dependent on the computer of the currently used computer and browser.
Slicing usually takes place on the printer, usually a Raspberry Pi. No possibility to rotate the model in discrete steps Support structures are not user-friendly to design and edit.The work is done now and it does not only fix the issues but also comes with some nice improvements! This seems to be commonplace in mesh based 3D modeling for 3D print and rendering.
However, my slicer code did choke on the intersecting parts. It correctly sliced the multiple parts into a list of polygon contours. But when each of the contours was converted into an actual slice image and the slice images were combined, the overlapping regions were rendered black instead of white. Why did this happen?
As the slice contours were created correctly, the issue had to be with the conversion of the 3D slice contours into the 2D black and white slice image. Specifically, the step where slice images from the single objects are merged into one final slice image proved to be tricky.
Check out the diagram below…. The new Monkeyprint slicer can now do both: separate and intersecting objects. Apart from the intersecting object stuff, the major improvement is the slicer speed.
DruckWege 3D Printing
As mentioned before, the old slicer took several seconds to generate a single slice in complex models. This is history now! The speed-up is quite noticable. See the results below. In the end, just a quick animation running through the slices of all models. Awesome work and writeup. You are thorough! I have 1 suggestion. Also would be handy for the checkbox to be placed in the main slicing controls vs in the top menus, I think this is an extremely useful feature!
Also, any word on raspberry pi implementation? I see the greyed out option in settings, is there a way to hook up over wifi? Vaughan, thanks for your comment! What about you, do you want to change this setting frequently? The Raspberry Pi thing is still work in progress. However, I planned to have the Pi send feedback back to the PC running Monkeyprint constantly to observe the progress.
However, I had to fight with some network timeout stuff and will now go for a simpler solution.
Top 6 Best Resin 3D Slicers in 2020 (SLA/DLP/LCD)
It will just send the print job and the Pi will have an LCD that shows the progress and a menu to control the printer. However, that will not be before some month. Also, I have created a feature request on github for building without supports flat on the build plate. LCD on the Pi would be a nice feature too. Seems to be working fine for Form2 users. As its open source code, may it be possible to implement that?
Interesting features, especially the second one.At the Formlabs hackathon, we made a tiny 3D printer that uses a DLP light engine to cure resin rather than our usual lasers and galvos. As part of this project, I wrote a small slicer that renders a mesh into a series of bitmap images with some help from our general counsel, Martin. The slicer runs in a browser and is completely client-side. It accepts a STL file and downloads a zip file full of.
Try it out above! Turning a model into a set of slices is surprisingly tricky, especially when the model has multiple nested bodies. Why is voxelization hard? Voxelization is entirely about deciding whether a given voxel is inside or outside the model.
Unfortunately, meshes have no notion of "insideness" or "outsideness"; they're just a bag of triangles floating in space. We have to enforce a notion of insideness on this herd of unruly triangles, or the situation will be completely hopeless. To start, we declare that triangles are "front-facing" or "back-facing" based on the order of their vertices:.
However, the first pair of spheres is solid all the way through and is doubly solid in the center, where both spheres are present ; the second pair of spheres has an internal empty cavity. The only difference between these models is the winding direction of the internal sphere's triangles. The normals for these models look something like this:. With front and back faces established, we use a raycasting algorithm on every pixel in a slice similar to the strategy used for point-in-polygon testing :.
Testing this algorithm on our pairs of spheres produces the correct results: A voxel in the center of the left pair is filled, and a voxel in the center of the right pair is empty. The main downside of this approach is that incoming meshes need to be clean and water-tight. However, this is a fundamental challenge and not unique to the raycasting algorithm: without a water-tight boundary, the notions of insideness and outsideness begins to lose meaning.
This slicer uses a stencil buffer trick to implement the algorithm entirely on the GPU. This isn't a new ideabut it's a neat idea that deserves to be explained.
The model is positioned so that the target slice is at the very edge of OpenGL's clipping box, then rendered with three passes with depth testing turned off :. This executes the raycasting algorithm described above, done in parallel and with all of the hard work offloaded to the GPU.
If you're feeling silly enough to actually try using this on your DLP printer, customize it by editing values in printer.You can integrate nextion display into your printers to control NanoDLP directly. NanoDLP fully support Nextion displays and does not require any change on OS or additional software to control display.
Please, refer to the bundled license file for more details. You can customize the program and its resources. You can customize the static resources of the program. If you need us to add your customization to Nanodlp or host it, paid license is required. Run the below command on Raspberry Pi Terminal. You can try versions below. Additionally you could use these versions as desktop slicer.
How to Use: Download appropriate file from the list on the left. Extract ZIP file. The program is fully portable. You only need to run binary file. Make sure you are running binary from the same folder. If you have issue running from file manager, from terminal go to the program's folder and run it from there.
Run binary file. For the hardware wiring, we suggest following hardware schematic and pcb design. To print pcb board you can use source files. To drive stepper motor you need stepper motor driver. Using direct control has following advantages and disadvantages Less hardware, higher reliablity Some of the features are designed for direct control Jitter and lower movement speed.Slic3r can produce output for other types of 3D printers which require each layer to be represented as image, for example DLP resin or powder-bed printers.
These expect an image usually consisting of a white silhouette on a black background See fig. Almost all image formats can be used bmp, png, etc. Slic3r provides the ability to produce SVG output suitable for such printers.
Slic3r will then go and produce the SVG file. Attempting to view the SVG file in a browser will result in only the first layer being shown, and only the negative islands within the model as the browser background is usually white.
For this reason a small web application was written to allow each slice to be displayed, and for it to be shown on a black background 1.
Navigate to the application and drag and drop the SVG file onto the screen to have it load and display. The majority of options in Slic3r are not required when generating SVG, however the Layer height setting will dictate the number of layers. Note that Slic3r restricts the layer height to be smaller than the nozzle diameter, so this may also have to increased if higher layers are desired. Whilst SVG output can be used in a range of printers, the following example shows how the file can be used with a DLP resin printer.
Example SVG slice. SVG in the browser. Slic3r SVG Viewer. Printing SVG with Projectlayer.